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archived-stlTexturizer/js/main.js
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import { initViewer, loadGeometry, setMeshMaterial, setWireframe } from './viewer.js';
import { loadSTLFile, computeBounds, getTriangleCount } from './stlLoader.js';
import { PRESETS, loadCustomTexture } from './presetTextures.js';
import { createPreviewMaterial, updateMaterial } from './previewMaterial.js';
import { subdivide } from './subdivision.js';
import { applyDisplacement } from './displacement.js';
import { decimate } from './decimation.js';
import { exportSTL } from './exporter.js';
// ── State ─────────────────────────────────────────────────────────────────────
let currentGeometry = null; // original loaded geometry
let currentBounds = null; // bounds of the original geometry
let activeMapEntry = null; // { name, texture, imageData, width, height }
let previewMaterial = null;
let isExporting = false;
const settings = {
mappingMode: 6, // Cubic default
scaleU: 1.0,
scaleV: 1.0,
amplitude: 0.5,
offsetU: 0.0,
offsetV: 0.0,
refineLength: 1.0,
maxTriangles: 1_000_000,
lockScale: true,
bottomAngleLimit: 5,
topAngleLimit: 0,
};
// ── DOM refs ──────────────────────────────────────────────────────────────────
const canvas = document.getElementById('viewport');
const dropZone = document.getElementById('drop-zone');
const dropHint = document.getElementById('drop-hint');
const stlFileInput = document.getElementById('stl-file-input');
const textureInput = document.getElementById('texture-file-input');
const presetGrid = document.getElementById('preset-grid');
const activeMapName = document.getElementById('active-map-name');
const meshInfo = document.getElementById('mesh-info');
const exportBtn = document.getElementById('export-btn');
const exportProgress = document.getElementById('export-progress');
const exportProgBar = document.getElementById('export-progress-bar');
const exportProgLbl = document.getElementById('export-progress-label');
const triLimitWarning = document.getElementById('tri-limit-warning');
const wireframeToggle = document.getElementById('wireframe-toggle');
const mappingSelect = document.getElementById('mapping-mode');
const scaleUSlider = document.getElementById('scale-u');
const scaleVSlider = document.getElementById('scale-v');
const lockScaleBtn = document.getElementById('lock-scale');
const offsetUSlider = document.getElementById('offset-u');
const offsetVSlider = document.getElementById('offset-v');
const amplitudeSlider = document.getElementById('amplitude');
const refineLenSlider = document.getElementById('refine-length');
const maxTriSlider = document.getElementById('max-triangles');
const scaleUVal = document.getElementById('scale-u-val');
const scaleVVal = document.getElementById('scale-v-val');
const offsetUVal = document.getElementById('offset-u-val');
const offsetVVal = document.getElementById('offset-v-val');
const amplitudeVal = document.getElementById('amplitude-val');
const refineLenVal = document.getElementById('refine-length-val');
const maxTriVal = document.getElementById('max-triangles-val');
const bottomAngleLimitSlider = document.getElementById('bottom-angle-limit');
const topAngleLimitSlider = document.getElementById('top-angle-limit');
const bottomAngleLimitVal = document.getElementById('bottom-angle-limit-val');
const topAngleLimitVal = document.getElementById('top-angle-limit-val');
// ── Scale slider log helpers ──────────────────────────────────────────────────
// Slider stores 01000; actual scale spans 0.110 on a log axis.
// Middle position 500 → scale 1.0 (exact midpoint on log scale).
const _LOG_MIN = Math.log(0.1);
const _LOG_MAX = Math.log(10);
const scaleToPos = v => Math.round((Math.log(Math.max(0.1, Math.min(10, v))) - _LOG_MIN) / (_LOG_MAX - _LOG_MIN) * 1000);
const posToScale = p => parseFloat(Math.exp(_LOG_MIN + (p / 1000) * (_LOG_MAX - _LOG_MIN)).toFixed(1));
// ── Init ──────────────────────────────────────────────────────────────────────
initViewer(canvas);
buildPresetGrid();
wireEvents();
// Sync scale number inputs with the slider's initial position
scaleUVal.value = posToScale(parseFloat(scaleUSlider.value));
scaleVVal.value = posToScale(parseFloat(scaleVSlider.value));
// ── Preset grid ───────────────────────────────────────────────────────────────
function buildPresetGrid() {
PRESETS.forEach((preset, idx) => {
const swatch = document.createElement('div');
swatch.className = 'preset-swatch';
swatch.title = preset.name;
// Use the small thumbnail canvas
swatch.appendChild(preset.thumbCanvas);
const label = document.createElement('span');
label.className = 'preset-label';
label.textContent = preset.name;
swatch.appendChild(label);
swatch.addEventListener('click', () => selectPreset(idx, swatch));
presetGrid.appendChild(swatch);
});
}
function selectPreset(idx, swatchEl) {
document.querySelectorAll('.preset-swatch').forEach(s => s.classList.remove('active'));
swatchEl.classList.add('active');
activeMapEntry = PRESETS[idx];
activeMapName.textContent = PRESETS[idx].name;
updatePreview();
}
// ── Event wiring ──────────────────────────────────────────────────────────────
function wireEvents() {
// ── STL loading ──
stlFileInput.addEventListener('change', (e) => {
if (e.target.files[0]) handleSTL(e.target.files[0]);
});
// Drag & drop on the viewport section
dropZone.addEventListener('dragover', (e) => {
e.preventDefault();
dropZone.classList.add('drag-over');
});
dropZone.addEventListener('dragleave', () => dropZone.classList.remove('drag-over'));
dropZone.addEventListener('drop', (e) => {
e.preventDefault();
dropZone.classList.remove('drag-over');
const file = [...e.dataTransfer.files].find(f => f.name.toLowerCase().endsWith('.stl'));
if (file) handleSTL(file);
});
// Allow clicking the drop zone to open the file picker (except on canvas)
dropZone.addEventListener('click', (e) => {
if (e.target === dropZone) stlFileInput.click();
});
// ── Custom texture upload ──
textureInput.addEventListener('change', async (e) => {
const file = e.target.files[0];
if (!file) return;
try {
activeMapEntry = await loadCustomTexture(file);
activeMapName.textContent = file.name;
document.querySelectorAll('.preset-swatch').forEach(s => s.classList.remove('active'));
updatePreview();
} catch (err) {
console.error('Failed to load texture:', err);
}
});
// ── Settings ──
mappingSelect.addEventListener('change', () => {
settings.mappingMode = parseInt(mappingSelect.value, 10);
updatePreview();
});
// Scale U — when lock is on, mirror to V
const applyScaleU = (v) => {
v = Math.max(0.1, Math.min(10, v));
settings.scaleU = v;
scaleUSlider.value = scaleToPos(v);
scaleUVal.value = v;
if (settings.lockScale) { settings.scaleV = v; scaleVSlider.value = scaleToPos(v); scaleVVal.value = v; }
clearTimeout(previewDebounce); previewDebounce = setTimeout(updatePreview, 80);
};
scaleUSlider.addEventListener('input', () => applyScaleU(posToScale(parseFloat(scaleUSlider.value))));
scaleUVal.addEventListener('change', () => applyScaleU(parseFloat(scaleUVal.value)));
// Scale V — when lock is on, mirror to U
const applyScaleV = (v) => {
v = Math.max(0.1, Math.min(10, v));
settings.scaleV = v;
scaleVSlider.value = scaleToPos(v);
scaleVVal.value = v;
if (settings.lockScale) { settings.scaleU = v; scaleUSlider.value = scaleToPos(v); scaleUVal.value = v; }
clearTimeout(previewDebounce); previewDebounce = setTimeout(updatePreview, 80);
};
scaleVSlider.addEventListener('input', () => applyScaleV(posToScale(parseFloat(scaleVSlider.value))));
scaleVVal.addEventListener('change', () => applyScaleV(parseFloat(scaleVVal.value)));
// Lock toggle
lockScaleBtn.addEventListener('click', () => {
settings.lockScale = !settings.lockScale;
lockScaleBtn.classList.toggle('active', settings.lockScale);
lockScaleBtn.setAttribute('aria-pressed', String(settings.lockScale));
if (settings.lockScale) {
settings.scaleV = settings.scaleU;
scaleVSlider.value = scaleToPos(settings.scaleU);
scaleVVal.value = settings.scaleU;
updatePreview();
}
});
linkSlider(offsetUSlider, offsetUVal, v => { settings.offsetU = v; return v.toFixed(2); });
linkSlider(offsetVSlider, offsetVVal, v => { settings.offsetV = v; return v.toFixed(2); });
linkSlider(amplitudeSlider, amplitudeVal, v => { settings.amplitude = v; return v.toFixed(2); });
linkSlider(refineLenSlider, refineLenVal, v => { settings.refineLength = v; return v.toFixed(1); }, false);
linkSlider(maxTriSlider, maxTriVal, v => { settings.maxTriangles = v; return formatM(v); }, false);
linkSlider(bottomAngleLimitSlider, bottomAngleLimitVal, v => { settings.bottomAngleLimit = v; return v; });
linkSlider(topAngleLimitSlider, topAngleLimitVal, v => { settings.topAngleLimit = v; return v; });
// ── Export ──
exportBtn.addEventListener('click', handleExport);
// ── Wireframe ──
wireframeToggle.addEventListener('change', () => setWireframe(wireframeToggle.checked));
}
// ── Slider helper ─────────────────────────────────────────────────────────────
let previewDebounce = null;
function linkSlider(slider, valInput, onChangeFn, livePreview = true) {
const isSpan = valInput.tagName === 'SPAN';
slider.addEventListener('input', () => {
const v = parseFloat(slider.value);
const display = onChangeFn(v);
if (isSpan) valInput.textContent = display; else valInput.value = display;
if (livePreview) {
clearTimeout(previewDebounce);
previewDebounce = setTimeout(updatePreview, 80);
}
});
if (!isSpan) {
valInput.addEventListener('change', () => {
const raw = parseFloat(valInput.value);
if (isNaN(raw)) { valInput.value = slider.value; return; }
const clamped = Math.max(parseFloat(slider.min), Math.min(parseFloat(slider.max), raw));
slider.value = clamped;
valInput.value = onChangeFn(clamped);
if (livePreview) {
clearTimeout(previewDebounce);
previewDebounce = setTimeout(updatePreview, 80);
}
});
}
}
function formatM(n) {
return n >= 1_000_000 ? `${(n / 1_000_000).toFixed(1)} M`
: n >= 1_000 ? `${(n / 1_000).toFixed(0)} k`
: String(n);
}
// ── STL loading ───────────────────────────────────────────────────────────────
async function handleSTL(file) {
try {
const { geometry, bounds } = await loadSTLFile(file);
currentGeometry = geometry;
currentBounds = bounds;
// Dispose old preview material and reset state for the new mesh
if (previewMaterial) {
previewMaterial.dispose();
previewMaterial = null;
}
// Auto-select Brick preset (index 5) on first load
const brickIdx = PRESETS.findIndex(p => p.name === 'Brick');
if (brickIdx >= 0 && !activeMapEntry) {
activeMapEntry = PRESETS[brickIdx];
activeMapName.textContent = PRESETS[brickIdx].name;
const swatches = document.querySelectorAll('.preset-swatch');
swatches.forEach((s, i) => s.classList.toggle('active', i === brickIdx));
}
mappingSelect.value = String(settings.mappingMode);
// Show mesh with a default material until a map is selected
loadGeometry(geometry);
dropHint.classList.add('hidden');
// Reset scale & offset sliders so scale=1 = one tile covers the full bounding box
const resetVal = (slider, valEl, value) => {
slider.value = value;
valEl.value = value;
};
settings.scaleU = 1; scaleUSlider.value = scaleToPos(1); scaleUVal.value = 1;
settings.scaleV = 1; scaleVSlider.value = scaleToPos(1); scaleVVal.value = 1;
settings.offsetU = 0; resetVal(offsetUSlider, offsetUVal, 0);
settings.offsetV = 0; resetVal(offsetVSlider, offsetVVal, 0);
triLimitWarning.classList.add('hidden');
// Default edge length = 1/100 of the largest bounding box dimension
const maxDim = Math.max(bounds.size.x, bounds.size.y, bounds.size.z);
const defaultEdge = Math.max(0.1, Math.min(5.0, +(maxDim / 200).toFixed(2)));
settings.refineLength = defaultEdge;
refineLenSlider.value = defaultEdge;
refineLenVal.value = defaultEdge;
const triCount = getTriangleCount(geometry);
const mb = ((geometry.attributes.position.array.byteLength) / 1024 / 1024).toFixed(2);
meshInfo.textContent = `${triCount.toLocaleString()} triangles · ${mb} MB`;
exportBtn.disabled = (activeMapEntry === null);
updatePreview();
} catch (err) {
console.error('Failed to load STL:', err);
alert(`Could not load STL: ${err.message}`);
}
}
// ── Live preview ──────────────────────────────────────────────────────────────
function updatePreview() {
if (!currentGeometry || !currentBounds) return;
const fullSettings = { ...settings, bounds: currentBounds };
if (!activeMapEntry) {
// No map yet — plain material
if (previewMaterial) {
setMeshMaterial(null);
previewMaterial.dispose();
previewMaterial = null;
}
exportBtn.disabled = true;
return;
}
if (!previewMaterial) {
previewMaterial = createPreviewMaterial(activeMapEntry.texture, fullSettings);
loadGeometry(currentGeometry, previewMaterial);
} else {
updateMaterial(previewMaterial, activeMapEntry.texture, fullSettings);
}
exportBtn.disabled = false;
}
// ── Export pipeline ───────────────────────────────────────────────────────────
async function handleExport() {
if (!currentGeometry || !activeMapEntry || isExporting) return;
isExporting = true;
exportBtn.classList.add('busy');
exportProgress.classList.remove('hidden');
try {
setProgress(0.02, 'Subdividing mesh…');
const { geometry: subdivided, safetyCapHit } = await runAsync(() =>
subdivide(currentGeometry, settings.refineLength,
(p) => setProgress(0.02 + p * 0.35, 'Subdividing mesh…'))
);
const subTriCount = subdivided.attributes.position.count / 3;
setProgress(0.38, `Applying displacement to ${subTriCount.toLocaleString()} triangles…`);
const displaced = await runAsync(() =>
applyDisplacement(
subdivided,
activeMapEntry.imageData,
activeMapEntry.width,
activeMapEntry.height,
settings,
currentBounds,
(p) => setProgress(0.38 + p * 0.32, `Displacing vertices…`)
)
);
const dispTriCount = displaced.attributes.position.count / 3;
const needsDecimation = dispTriCount > settings.maxTriangles;
triLimitWarning.classList.toggle('hidden', !safetyCapHit);
let finalGeometry = displaced;
if (needsDecimation) {
setProgress(0.71, `Decimating ${dispTriCount.toLocaleString()}${settings.maxTriangles.toLocaleString()} triangles…`);
finalGeometry = await runAsync(() =>
decimate(
displaced,
settings.maxTriangles,
(p) => setProgress(0.71 + p * 0.25, `Decimating mesh…`)
)
);
}
setProgress(0.97, 'Writing STL…');
await yieldFrame();
exportSTL(finalGeometry, 'textured.stl');
setProgress(1.0, 'Done!');
setTimeout(() => {
exportProgress.classList.add('hidden');
setProgress(0, '');
}, 1500);
} catch (err) {
console.error('Export failed:', err);
alert(`Export failed: ${err.message}`);
exportProgress.classList.add('hidden');
} finally {
isExporting = false;
exportBtn.classList.remove('busy');
}
}
function setProgress(fraction, label) {
exportProgBar.style.width = `${Math.round(fraction * 100)}%`;
exportProgLbl.textContent = label;
}
/** Yield to the browser event loop for one frame, then run fn. */
function runAsync(fn) {
return new Promise((resolve, reject) => {
requestAnimationFrame(() => {
try { resolve(fn()); }
catch (e) { reject(e); }
});
});
}
function yieldFrame() {
return new Promise(r => requestAnimationFrame(r));
}