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archived-stlTexturizer/js
CNCKitchen 2e674f67b2 fix(preview): set boundary falloff to 0 at boundary vertices
Boundary vertices (shared between masked and unmasked faces) were
skipped during falloff computation, keeping their falloffAttr at 1.0.
This created a ring of full-intensity texture at the mask border before
the falloff gradient started. Now these vertices correctly get factor 0
(distance to boundary = 0), matching the export behavior.
2026-04-06 14:23:44 +02:00
..
2026-04-01 10:59:23 +02:00