Merge branch 'pr/AndrewSink/1' into develop

# Conflicts:
#	js/i18n.js
#	js/main.js
#	js/previewMaterial.js
This commit is contained in:
CNCKitchen
2026-04-06 13:39:58 +02:00
5 changed files with 463 additions and 5 deletions
+8
View File
@@ -106,6 +106,10 @@ export const TRANSLATIONS = {
'precision.refining': 'Refining\u2026',
'precision.warningBody': 'Estimated ~{n} triangles. This may slow down your browser. Continue?',
// Boundary falloff
'labels.boundaryFalloff': 'Boundary Falloff \u24d8',
'tooltips.boundaryFalloff': 'Gradually reduces displacement to zero near masked boundaries, preventing triangle overlap where textured and non-textured regions meet.'
// Symmetric displacement
'labels.symmetricDisplacement': 'Symmetric displacement \u24d8',
'tooltips.symmetricDisplacement':'When on, 50% grey = no displacement; white pushes out, black pushes in. Keeps part volume roughly constant.',
@@ -291,6 +295,10 @@ export const TRANSLATIONS = {
'precision.refining': 'Wird verfeinert\u2026',
'precision.warningBody': 'Gesch\u00e4tzt ~{n} Dreiecke. Dies kann den Browser verlangsamen. Fortfahren?',
// Boundary falloff
'labels.boundaryFalloff': 'Rand\u00fcbergang \u24d8',
'tooltips.boundaryFalloff': 'Reduziert die Verschiebung schrittweise auf Null nahe maskierter Grenzen, um Dreiecks\u00fcberschneidungen an \u00dcberg\u00e4ngen zu vermeiden.'
// Symmetric displacement
'labels.symmetricDisplacement': 'Symmetrische Verschiebung \u24d8',
'tooltips.symmetricDisplacement':'Wenn aktiv: 50% Grau = keine Verschiebung; Weiß nach außen, Schwarz nach innen. H\u00e4lt das Volumen des Teils in etwa konstant.',