mirror of
https://github.com/CNCKitchen/stlTexturizer.git
synced 2026-04-07 22:11:32 +00:00
initial commit
This commit is contained in:
+366
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import { initViewer, loadGeometry, setMeshMaterial } from './viewer.js';
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import { loadSTLFile, computeBounds, getTriangleCount } from './stlLoader.js';
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import { PRESETS, loadCustomTexture } from './presetTextures.js';
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import { createPreviewMaterial, updateMaterial } from './previewMaterial.js';
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import { subdivide } from './subdivision.js';
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import { applyDisplacement } from './displacement.js';
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import { exportSTL } from './exporter.js';
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// ── State ─────────────────────────────────────────────────────────────────────
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let currentGeometry = null; // original loaded geometry
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let currentBounds = null; // bounds of the original geometry
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let activeMapEntry = null; // { name, texture, imageData, width, height }
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let previewMaterial = null;
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let isExporting = false;
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const settings = {
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mappingMode: 5, // Triplanar default — covers all faces of any shape
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scaleU: 1.0,
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scaleV: 1.0,
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amplitude: 0.5,
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offsetU: 0.0,
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offsetV: 0.0,
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refineLength: 1.0,
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maxTriangles: 1_000_000,
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lockScale: true,
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};
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// ── DOM refs ──────────────────────────────────────────────────────────────────
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const canvas = document.getElementById('viewport');
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const dropZone = document.getElementById('drop-zone');
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const dropHint = document.getElementById('drop-hint');
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const stlFileInput = document.getElementById('stl-file-input');
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const textureInput = document.getElementById('texture-file-input');
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const presetGrid = document.getElementById('preset-grid');
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const activeMapName = document.getElementById('active-map-name');
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const meshInfo = document.getElementById('mesh-info');
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const exportBtn = document.getElementById('export-btn');
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const exportProgress = document.getElementById('export-progress');
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const exportProgBar = document.getElementById('export-progress-bar');
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const exportProgLbl = document.getElementById('export-progress-label');
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const triLimitWarning = document.getElementById('tri-limit-warning');
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const mappingSelect = document.getElementById('mapping-mode');
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const scaleUSlider = document.getElementById('scale-u');
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const scaleVSlider = document.getElementById('scale-v');
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const lockScaleBtn = document.getElementById('lock-scale');
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const offsetUSlider = document.getElementById('offset-u');
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const offsetVSlider = document.getElementById('offset-v');
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const amplitudeSlider = document.getElementById('amplitude');
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const refineLenSlider = document.getElementById('refine-length');
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const maxTriSlider = document.getElementById('max-triangles');
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const scaleUVal = document.getElementById('scale-u-val');
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const scaleVVal = document.getElementById('scale-v-val');
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const offsetUVal = document.getElementById('offset-u-val');
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const offsetVVal = document.getElementById('offset-v-val');
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const amplitudeVal = document.getElementById('amplitude-val');
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const refineLenVal = document.getElementById('refine-length-val');
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const maxTriVal = document.getElementById('max-triangles-val');
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// ── Init ──────────────────────────────────────────────────────────────────────
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initViewer(canvas);
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buildPresetGrid();
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wireEvents();
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// ── Preset grid ───────────────────────────────────────────────────────────────
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function buildPresetGrid() {
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PRESETS.forEach((preset, idx) => {
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const swatch = document.createElement('div');
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swatch.className = 'preset-swatch';
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swatch.title = preset.name;
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// Use the small thumbnail canvas
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swatch.appendChild(preset.thumbCanvas);
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const label = document.createElement('span');
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label.className = 'preset-label';
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label.textContent = preset.name;
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swatch.appendChild(label);
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swatch.addEventListener('click', () => selectPreset(idx, swatch));
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presetGrid.appendChild(swatch);
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});
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}
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function selectPreset(idx, swatchEl) {
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document.querySelectorAll('.preset-swatch').forEach(s => s.classList.remove('active'));
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swatchEl.classList.add('active');
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activeMapEntry = PRESETS[idx];
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activeMapName.textContent = PRESETS[idx].name;
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updatePreview();
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}
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// ── Event wiring ──────────────────────────────────────────────────────────────
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function wireEvents() {
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// ── STL loading ──
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stlFileInput.addEventListener('change', (e) => {
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if (e.target.files[0]) handleSTL(e.target.files[0]);
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});
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// Drag & drop on the viewport section
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dropZone.addEventListener('dragover', (e) => {
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e.preventDefault();
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dropZone.classList.add('drag-over');
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});
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dropZone.addEventListener('dragleave', () => dropZone.classList.remove('drag-over'));
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dropZone.addEventListener('drop', (e) => {
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e.preventDefault();
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dropZone.classList.remove('drag-over');
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const file = [...e.dataTransfer.files].find(f => f.name.toLowerCase().endsWith('.stl'));
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if (file) handleSTL(file);
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});
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// Allow clicking the drop zone to open the file picker (except on canvas)
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dropZone.addEventListener('click', (e) => {
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if (e.target === dropZone) stlFileInput.click();
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});
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// ── Custom texture upload ──
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textureInput.addEventListener('change', async (e) => {
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const file = e.target.files[0];
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if (!file) return;
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try {
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activeMapEntry = await loadCustomTexture(file);
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activeMapName.textContent = file.name;
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document.querySelectorAll('.preset-swatch').forEach(s => s.classList.remove('active'));
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updatePreview();
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} catch (err) {
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console.error('Failed to load texture:', err);
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}
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});
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// ── Settings ──
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mappingSelect.addEventListener('change', () => {
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settings.mappingMode = parseInt(mappingSelect.value, 10);
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updatePreview();
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});
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// Scale U — when lock is on, mirror to V
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scaleUSlider.addEventListener('input', () => {
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const v = parseFloat(scaleUSlider.value);
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settings.scaleU = v;
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scaleUVal.textContent = v.toFixed(2);
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if (settings.lockScale) {
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settings.scaleV = v;
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scaleVSlider.value = v;
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scaleVVal.textContent = v.toFixed(2);
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}
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clearTimeout(previewDebounce);
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previewDebounce = setTimeout(updatePreview, 80);
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});
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// Scale V — when lock is on, mirror to U
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scaleVSlider.addEventListener('input', () => {
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const v = parseFloat(scaleVSlider.value);
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settings.scaleV = v;
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scaleVVal.textContent = v.toFixed(2);
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if (settings.lockScale) {
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settings.scaleU = v;
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scaleUSlider.value = v;
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scaleUVal.textContent = v.toFixed(2);
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}
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clearTimeout(previewDebounce);
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previewDebounce = setTimeout(updatePreview, 80);
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});
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// Lock toggle
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lockScaleBtn.addEventListener('click', () => {
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settings.lockScale = !settings.lockScale;
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lockScaleBtn.classList.toggle('active', settings.lockScale);
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lockScaleBtn.setAttribute('aria-pressed', String(settings.lockScale));
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// When locking, snap V to current U
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if (settings.lockScale) {
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settings.scaleV = settings.scaleU;
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scaleVSlider.value = settings.scaleU;
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scaleVVal.textContent = settings.scaleU.toFixed(2);
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updatePreview();
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}
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});
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linkSlider(offsetUSlider, offsetUVal, v => { settings.offsetU = v; return v.toFixed(2); });
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linkSlider(offsetVSlider, offsetVVal, v => { settings.offsetV = v; return v.toFixed(2); });
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linkSlider(amplitudeSlider, amplitudeVal, v => { settings.amplitude = v; return `${v.toFixed(2)} mm`; });
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linkSlider(refineLenSlider, refineLenVal, v => { settings.refineLength = v; return `${v.toFixed(1)} mm`; }, false);
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linkSlider(maxTriSlider, maxTriVal, v => { settings.maxTriangles = v; return formatM(v); }, false);
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// ── Export ──
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exportBtn.addEventListener('click', handleExport);
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}
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// ── Slider helper ─────────────────────────────────────────────────────────────
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let previewDebounce = null;
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function linkSlider(slider, valEl, onChangeFn, livePreview = true) {
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slider.addEventListener('input', () => {
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const v = parseFloat(slider.value);
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valEl.textContent = onChangeFn(v);
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if (livePreview) {
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clearTimeout(previewDebounce);
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previewDebounce = setTimeout(updatePreview, 80);
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}
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});
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}
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function formatM(n) {
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return n >= 1_000_000 ? `${(n / 1_000_000).toFixed(1)} M`
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: n >= 1_000 ? `${(n / 1_000).toFixed(0)} k`
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: String(n);
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}
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// ── STL loading ───────────────────────────────────────────────────────────────
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async function handleSTL(file) {
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try {
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const { geometry, bounds } = await loadSTLFile(file);
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currentGeometry = geometry;
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currentBounds = bounds;
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// Dispose old preview material and reset state for the new mesh
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if (previewMaterial) {
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previewMaterial.dispose();
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previewMaterial = null;
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}
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// Show mesh with a default material until a map is selected
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loadGeometry(geometry);
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dropHint.classList.add('hidden');
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// Reset scale & offset sliders so scale=1 = one tile covers the full bounding box
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const resetVal = (slider, valEl, value, fmt) => {
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slider.value = value;
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valEl.textContent = fmt(value);
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};
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settings.scaleU = 1; resetVal(scaleUSlider, scaleUVal, 1, v => v.toFixed(2));
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settings.scaleV = 1; resetVal(scaleVSlider, scaleVVal, 1, v => v.toFixed(2));
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settings.offsetU = 0; resetVal(offsetUSlider, offsetUVal, 0, v => v.toFixed(2));
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settings.offsetV = 0; resetVal(offsetVSlider, offsetVVal, 0, v => v.toFixed(2));
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triLimitWarning.classList.add('hidden');
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// Default edge length = 1/100 of the largest bounding box dimension
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const maxDim = Math.max(bounds.size.x, bounds.size.y, bounds.size.z);
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const defaultEdge = Math.max(0.1, Math.min(5.0, +(maxDim / 100).toFixed(2)));
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settings.refineLength = defaultEdge;
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refineLenSlider.value = defaultEdge;
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refineLenVal.textContent = `${defaultEdge.toFixed(2)} mm`;
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const triCount = getTriangleCount(geometry);
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const mb = ((geometry.attributes.position.array.byteLength) / 1024 / 1024).toFixed(2);
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meshInfo.textContent = `${triCount.toLocaleString()} triangles · ${mb} MB`;
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exportBtn.disabled = (activeMapEntry === null);
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updatePreview();
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} catch (err) {
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console.error('Failed to load STL:', err);
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alert(`Could not load STL: ${err.message}`);
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}
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}
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// ── Live preview ──────────────────────────────────────────────────────────────
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function updatePreview() {
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if (!currentGeometry || !currentBounds) return;
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const fullSettings = { ...settings, bounds: currentBounds };
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if (!activeMapEntry) {
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// No map yet — plain material
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if (previewMaterial) {
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setMeshMaterial(null);
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previewMaterial.dispose();
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previewMaterial = null;
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}
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exportBtn.disabled = true;
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return;
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}
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if (!previewMaterial) {
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previewMaterial = createPreviewMaterial(activeMapEntry.texture, fullSettings);
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loadGeometry(currentGeometry, previewMaterial);
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} else {
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updateMaterial(previewMaterial, activeMapEntry.texture, fullSettings);
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}
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exportBtn.disabled = false;
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}
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// ── Export pipeline ───────────────────────────────────────────────────────────
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async function handleExport() {
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if (!currentGeometry || !activeMapEntry || isExporting) return;
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isExporting = true;
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exportBtn.classList.add('busy');
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exportProgress.classList.remove('hidden');
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try {
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setProgress(0.02, 'Subdividing mesh…');
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// Run subdivision synchronously (may take a few seconds on large meshes)
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// Wrap in a small yielding loop to allow the browser to repaint the progress bar.
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const { geometry: subdivided, limitReached } = await runAsync(() =>
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subdivide(currentGeometry, settings.refineLength, settings.maxTriangles,
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(p) => setProgress(p * 0.6, 'Subdividing mesh…'))
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);
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triLimitWarning.classList.toggle('hidden', !limitReached);
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const subTriCount = subdivided.attributes.position.count / 3;
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setProgress(0.62, `Applying displacement to ${subTriCount.toLocaleString()} triangles…`);
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const displaced = await runAsync(() =>
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applyDisplacement(
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subdivided,
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activeMapEntry.imageData,
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activeMapEntry.width,
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activeMapEntry.height,
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settings,
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currentBounds,
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(p) => setProgress(0.62 + p * 0.35, `Displacing vertices…`)
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)
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);
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setProgress(0.98, 'Writing STL…');
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await yieldFrame();
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const baseName = 'textured';
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exportSTL(displaced, `${baseName}.stl`);
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setProgress(1.0, 'Done!');
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setTimeout(() => {
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exportProgress.classList.add('hidden');
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setProgress(0, '');
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}, 1500);
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} catch (err) {
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console.error('Export failed:', err);
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alert(`Export failed: ${err.message}`);
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exportProgress.classList.add('hidden');
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} finally {
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isExporting = false;
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exportBtn.classList.remove('busy');
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}
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}
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function setProgress(fraction, label) {
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exportProgBar.style.width = `${Math.round(fraction * 100)}%`;
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exportProgLbl.textContent = label;
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}
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/** Yield to the browser event loop for one frame, then run fn. */
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function runAsync(fn) {
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return new Promise((resolve, reject) => {
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requestAnimationFrame(() => {
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try { resolve(fn()); }
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catch (e) { reject(e); }
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});
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});
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}
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function yieldFrame() {
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return new Promise(r => requestAnimationFrame(r));
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}
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